E3 2017 brought with it some important announcements for the gaming world. Ranging from unveiling the Xbox One X to exciting Assassin’s Creed fans, there is no doubt the conference was one of the highlights of the gaming world, as it is every year. But perhaps, one of the biggest (and most surprising!) announcement that came from Sony was Insomniac Games’ Spider-Man.
Spider-man follows the story of Peter Parker, as he chases bad guys around New York City, swinging from building to building using his trusty spider web. Spider-Man is set to eliminate his biggest foe and head of a gang named Demons, Martin Li. Pretty basic, right? Not so much.
There’s more than what meets the eye when it comes to Insomniac’s version of Spider-Man. Unlike other games that feature the superhero, the company focuses not only on the badass, heroic side of Spider-Man when he has his mask on, but it also follows the man behind the mask, Peter Parker, when he doesn’t have his suit on. “We talked a lot about what makes the best Spider-Man stories, and it’s when Peter’s world and Spider-Man’s world collide,” Creative Director, Bryan Intihar said during the conference. “This is a story about the man behind the mask as much as the man in it. Expect to see a lot of Peter in this game.”
In the game, Peter Parker is a 23-year old adult who’s been playing his role as a hero for over 8 years. Players won’t follow Peter Parker at the beginning of his journey; in fact they’ll have the experienced version of him from the very start. Apart from chasing the nefarious Martin Li who is destined to become Mister Negative, Peter Parker also has to deal with the choices he has to make because Martin Li is more than just a villain: he’s also a human being who runs a homeless shelter where Peter Parker’s Aunt May works.
The gameplay of the trailer told us Spider-Man will indeed be an open-world but once you accept missions, you’ll have to complete the objectives and if you don’t, you might get a fail status. Insomniac Games has also incorporates life-like mechanics to the game. Even slinging from webs has its own realistic physics. “When it comes to traversal, we know this character is identified by his swinging. We want to deliver that, plus deliver things you haven’t seen before. This idea of parkour elements makes it so there are no obstacles in the environment you can’t get around,” Intihar explained.
While some might liken Insomniac’s Spider-Man to the Batman: Arkham series, there will be a lot of uniqueness to the game. For one, instead of Batman’s brutality, the game will focus on Spider-man’s agility.
In other news, during the Spider-Man reveal at E3, a spotlight short-circuited and lit on fire. The situation was handled promptly but Bryan Intihar took it as a chance to jokingly praise his game saying, ‘This game is super hot.’
Spider-Man will be released next year, 2018, but the exact date was not confirmed by the company. The game will launch exclusively for the PlayStation 4 and PlayStation 4 Pro.